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Wednesday, March 21, 2012

82,4 BJJ and Maya

I studied Maya software yesterday and it looks quite straight forward to use, but I'll start with out a gi and model a basic wooden mannequin for a character to roll. (I remember that Realsoft3D had a project where you could make an interface for others to move a rigged character - that you'd be idea for BJJ chess. But for now - I'll be the puppet master. I'll have to play against myself.


Thank you James Davis for sharing and Hanna and Venla for helping to shoot the material.



Todays training is BJJ.

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