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Tuesday, March 20, 2012

82,5 recovery

I'll check 3DsMax way of animating a character. I looked at Maya yesterday and it might work. I don't have Poser, but Blender is an open source software. (Yesterdays model is done with Blender, but I don't have the rigged character so.) And ofcourse there is XSI. Also Realsoft3D is a possibility... First is to find a simple enough rigged 3D model - maybe a mannequin - wooden puppet? Maybe I need to model and rig it my self.

I did not find a downloadable human figure to use in bjj chess so I'll model one with Maya. During my modelling, I'll test 3Ds Max biped figure.

No boxing today - I am too lazy

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